Colombo

NEWSNOW Academy
3D modelling

Blender from first cube to finished scene

Go from complete beginner to advanced in Blender — modelling, sculpting, materials, lighting, animation and professional rendering, with hands-on sessions.

Online + in-person workshops

Blender from first cube to finished scene

What you'll learn

  • Navigate Blender confidently and use its core tools
  • Model objects and environments with clean geometry
  • Sculpt detailed characters and organic shapes
  • Create realistic materials, textures and UV maps
  • Light scenes and render professionally with Cycles and Eevee
  • Animate objects and cameras
  • Use geometry nodes for procedural modelling
  • Build a finished portfolio scene
  • Join the Pahana Media community after the course: a shared chat group with journalists and creators in Sri Lanka and around the world

This course includes

  • 31 video lessons
  • 2 articles
  • 6 quizzes and practice assignments
  • Hands-on in-person sessions
  • Watch online on phone or computer, at your own pace
  • Certificate from Pahana Media on completion

Course content

12 sections • 40 lectures • --h --m total length

  1. 01 Getting started 3 lectures
  2. 02 Interface and navigation 4 lectures
    • Video The Blender interface --:--
    • Video Moving around the 3D viewport --:--
    • Video Objects, selection and transforms --:--
    • Quiz Quiz: interface basics
  3. 03 Modelling basics 4 lectures
    • Video Edit mode: vertices, edges and faces --:--
    • Video Extrude, inset, bevel and loop cuts --:--
    • Video Modifiers: mirror, subdivision and array --:--
    • Assignment Project: model a simple room
  4. 04 Intermediate modelling 4 lectures
    • Video Clean topology and edge flow --:--
    • Video Hard-surface modelling --:--
    • Video Modelling from reference images --:--
    • Assignment Project: model a product
  5. 05 Sculpting 4 lectures
    • Video Sculpt mode and brushes --:--
    • Video Dynamic topology and multiresolution --:--
    • Video Sculpting a character head --:--
    • Video Retopology basics --:--
  6. 06 Materials, textures and UV 4 lectures
    • Video The shader editor and principled BSDF --:--
    • Video UV unwrapping --:--
    • Video Image textures and texture painting --:--
    • Video Procedural materials --:--
  7. 07 Lighting 2 lectures
    • Video Light types and three-point lighting --:--
    • Video HDRI and environment lighting --:--
  8. 08 Rendering 4 lectures
    • Video Cycles vs Eevee --:--
    • Video Cameras and composition --:--
    • Video Render settings and compositing --:--
    • Quiz Quiz: lighting and rendering
  9. 09 Animation 4 lectures
    • Video Keyframes and the timeline --:--
    • Video The graph editor --:--
    • Video Camera animation --:--
    • Assignment Project: a 10-second animation
  10. 10 Geometry nodes 2 lectures
    • Video Introduction to geometry nodes --:--
    • Video Procedural scattering and modelling --:--
  11. 11 Final project: portfolio scene 3 lectures
    • Video Planning your final scene --:--
    • Video Building, lighting and rendering the scene --:--
    • Assignment Final project submission
  12. 12 In-person sessions and certificate 2 lectures
    • In-person Hands-on sessions with feedback (dates and locations by email)
    • Article Your certificate and joining the Pahana Media community

Requirements

  • A computer (Windows, Mac or Linux) that can run Blender; a mouse with a scroll wheel is recommended
  • Blender is free; no other software needed
  • No previous 3D experience needed
  • Ability to attend the in-person sessions

Description

Blender is the free, professional 3D software used for films, games, product visuals, architecture and motion graphics. This complete programme takes you from your very first cube to advanced, portfolio-ready work.

You start with the interface and basic modelling, then move step by step through sculpting, materials and textures, lighting, animation, geometry nodes and professional rendering. Every section ends with a practical project, and you finish the course with a polished final scene for your portfolio.

The course combines online lessons with hands-on in-person sessions where you work with your instructor and get feedback. No previous 3D experience is needed. When you complete it, you receive a certificate from Pahana Media.

Location and dates of the in-person sessions are shared with enrolled students by email before each session.

Who this course is for

  • Complete beginners who want to learn 3D
  • Designers, architects and video makers adding 3D to their skills
  • Anyone aiming for work in games, animation, product visuals or motion graphics

Instructor

Pahana Media

Pahana Media